Skills / Mining
Mining
gatheringCap 99Ore for Artisan; early milestones at levels 11, 16, 20; Divine Rock at 80.Community report
Advertisement
How Mining works
Gathering skills feed Artisan and Construction: what you gather becomes your gear, base and food.
Skill levels do not raise your power level — power level comes entirely from the armour you wear. Combat training and gear progression are separate tracks.
Mining spots — every ore, where, and the minimum pickaxe
Ore is gated by the pickaxe in your hand, not by your Mining level — every node lists a minimum pickaxe, and the region decides whether you can reach it. Vault-only ore is the exception to map out first:Community report
| Ore / mineral | Where | Minimum pickaxe |
|---|---|---|
| Copper, Tin | Fractured Plains | Stone |
| Blurite | Takla Kara vault (Vault 4, Power 3) | Iron |
| Silver | Bloodblight Swamp | Bronze |
| Iron | Stormtouched Highlands | Bronze |
| Gold | Region to be verified | Iron |
| Mithril, Limestone | Dowdun Reach | Steel |
| Adamantite (+dragonstone gems) | Umbral Sands | Mithril |
| Runite, Luminite (1.0) | Region to be verified | Adamant |
| Coal | Fellhollow | Iron |
| Sandstone | Fractured Plains | Bone |
| Granite | Stormtouched Highlands | Bronze |
| Clay | Whispering Swamp | Stone |
| Stone | Boulders everywhere | Stone |
| Rune essence | Essence geysers everywhere | Stone |
| Soul fragments | Soul stone & spectral door rifts, Fellhollow | Steel |
Gems ride the same nodes once Gem Prospector unlocks at Mining 16 — jade (iron nodes), red topaz (silver nodes, Bloodblight Swamp), sapphire (gold nodes) and diamond (coal nodes). Ores become bars at the Furnace and gear at the Blacksmith’s Bench; the Crafting Calculator expands any of it into a farming list.
Where it fits your plan
Gather on every route — your gathers cap what you can craft. Check the 1.0 progression checklist for the order that keeps every skill fed.